Mozilla releases open-source, browser-based MMO “BrowserQuest”

To show off the massive potential of browser-based games, Mozilla and Little Workshop recently released an open-source, browser-based massively multiplayer online game, BrowserQuest with the standard MMO mechanics you’d expect: chat, loot, mobs and more.

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0 Responses game development, html5, javascript, mmorpg, open-source Permalink

Around London – Portobello Market

I recently went on a walk around the world-famous Portobello Market and got a good look at some pretty vintage, retro & quirky things.

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Social Break Lite – Now available on the App Store

If you’ve not tried Social Break, then now is your chance because a free, ad-supported, version called Social Break Lite is now available on the App Store.

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Watch/Learn #1 – Add CocosDenshion to an ARC project (iOS)

This new series, called Watch/Learn, is made for developers just like myself – developers who don’t want to watch 20+ minute tutorials with heavy annotation and poor quality vocals just to get the answer to what they Google’d for. These are quick, straight to the point, vocal-less videos that show the steps required to solve the issue.

In the first episode, I show how to add the non-ARC supported CocosDenshion library to an ARC project.

0 Responses arc, ios, objective c, tutorial, watch/learn Permalink

Social Break – the innovative & fun way to check Twitter.

Social Break is the unique & innovative new game for iPhone which melds addictive, retro-arcade gameplay with the social network giant, Twitter – allowing you to be socially unsocial in your downtime.


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Created by London-based independent game developers, Wicked Little Games, Social Break is already making headlines with the tech savvy, TheNextWeb reporting that the game “doesn’t stop being fun” and commenting that “this is the perfect app to play during any of your idle time”.

The magic of Social Break is the star-decorated Twitter blocks which, when hit, cause a recent tweet from your timeline to appear. The gameplay is reminiscent of the arcade classic, Breakout, and will keep you on your toes with a wide variety of positive and negative powerups – including double points, bigger paddle and reverse controls. There are also options to tweak the number of tweets shown and for how long, to suit your social reading habits.

iOS5-powered Game Center & Twitter integration means it is easy to compete with your friends or followers around the world.

Social Break is a brand new way of interacting with your Twitter timeline and is undoubtably the most fun. Now you will no longer have to make the tough coffee-break choice: play a game or be social?

Social Break is now available on the App Store. Social Break Lite is FREE on the App Store right now.

Wicked Little Games are on Twitter and Facebook. Follow us for all the latest news and updates.

 

 

1 Response game release Permalink

6 great tools for crazy easy iOS development

The collection of tools available to Apple-product developers has gone from strength to strength. With the relatively recent release of iOS5, Apple went even further towards making its platforms easy to build for. It is now PowerPoint-levels of easy to make a simple app and this can be expanded on with the use of fantastic community created tools. Here are some that I’ve found useful.

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HTML5 Engine: Construct 2

Following on from my previous list of HTML/JS game engines, I was informed about Construct 2 – a new visual HTML5 game development program for Windows, developed by London start-up Scirra.

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A look back at the past few months

Whew. It’s been quite an intense, amazing, interesting and eventful few months. After going on a life-changing road-trip around USA and making the jump from full-time to freelance developer, its nice to take a bit of time off over the Xmas holidays to look back.

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The latest HTML5 / JavaScript game engines

In the age of multiple platforms and smartphones there is one definite feature which is supported by all – a browser. Running with this idea is the latest innovation in browser gaming – the gaming engine.

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0 Responses Development, engine, framework, gaming, html5, jquery Permalink

The fuss about Google+ (for developers)

Considering you’re reading a blog, I’ll just go right ahead and assume you’ve heard of Google+ and all of its “facebook killer” gubbins. It seems, initially at least, that the service has hit the ground running and Google are already planning on increasing its presence across all its services, such as Google Mail. But what has the search-giant offered the developers, in order to create third-party apps and services?

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