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Little Frog in High Def

Musings of an NLE ronin…
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Category: AVID

TOP 10 THINGS I WILL MISS ABOUT FCP

Mar 29
AVID, EDITING, FCP, Premiere

I started this blog in 2005, when I made my leap from editing on an Avid in standard definition…to editing with FCP in high definition…thus the name Little Frog in High Def (Little Frog being my Indian name from my youth). This blog was me talking about my foray into the world of HD specifically using Final Cut Pro…for broadcast TV shows. A diary of my successes and my failures…lessons I wanted to share so that people could learn from my…well, successes and failures.

So now, with the EOL of FCP and me moving back to using Avid Media Composer…and Adobe Premiere…I’d like to list off my 10 favorite things about FCP that I will miss.  My favorite features that made me love the application.  Don’t get me wrong, I’ll still use it for a while, my current job as a matter of fact most likely will use it for a few more years.  Companies out here tend to do that…use what they have because it works…until it no longer works (in some cases, even when it doesn’t work).  I post these in hopes that the other NLE makers will see them and go “yeah, that’s a cool feature” and try to incorporate it into their future releases.

Here are the top 10 favorite features that I’ll miss in FCP…in no particular order:

1. Resolution independence. I like that I can add HD to an SD sequence, and it works fine.  720p in a 1080p sequence look fine too.  And I can take 1080, put it into a 720p sequence, and scale and reposition to show what I want to show.  Adobe has this too…Avid does not. If I put a 1080p clip into a 720p project…it becomes 720p.

2. Audio mixing on the timeline, and with keystrokes. My favorite ability is to lasso audio, and press the CONTROL key and bracket and + – keys to increase and decrease audio by a few db.  Control brackets adjusts by 3db in either direction, – and + by 1db.  This allows for very quick and very precise audio mixing. And if I didn’t do that, just toggling Clip Overlays brings up the level lines and I can drag up or down, quickly add keyframes for more controlled audio dips.  Yeah, Avid does this too, but it isn’t as elegant. And Avid doesn’t do keyboard audio mixing. Nor Adobe.

3. Speaking of audio…I like having more than 16 tracks of realtime audio. Most times I don’t have more than 8-14 channels of audio, but it isn’t all that rare for me to have between 24 and 48 channels of audio. I have been in that boat many a time, especially when dealing with 6 people on individual mics, the need to add b-roll audio, extensive sound design for SFX, and smoother music editing.  And yes, as a picture editor I am responsible for a lot of the pre-mix. Many clients/network execs can’t watch a cut with temp sounding audio…so it needs to sound finished.  And be very in depth.  Avid stops at 24 total tracks of audio…only 16 audible at a time.  PPro is better…it allows, well, at least 48. Although the audio mixer is track based, not clip based, and mixing audio on the timeline is lacking…more difficult than it should be.

4. The ability to work with picture files at full size on the timeline without plugins. Being able to add picture files, in their full size (well, they have to be under 4000 pixels or FCP gives the über helpul “general error”) onto my timeline and do small moves, or temp moves on them and have them remain sharp is handy.  Avid imports still as media, unless you use the Avid Pan & Zoom plugin, which allows for manipulation. But isn’t as easy as direct picture access.  Adobe works like FCP in this respect…so that is good.

5. Clip enable/disable. With the click of Control-B, I could turn off clips in the timeline that I had highlighted…rendering them invisible and silent.  This was a quick and easy way to see clips under clips, without turning off track visibility and un-rendering EVERYTHING. It enabled me to only turn of portions of my timeline. To be fair, Avid doesn’t need this, as you can monitor separate video tracks, and go under clips without losing one render.  Disabling audio files quickly, so that I can only hear the music though…that is something Avid doesn’t do. Yeah, I could click-click-click to turn off tracks.  But it is so easy to lasso/disble in two quick strokes. And I could use it to turn off clips surrounding others for easier soloing of audio elements.

6. Simple compositing on the timeline. FCP is a far better compositor than Avid…for an NLE. Adobe is good too, but the simplicity and ease that I can composite shots in FCP dwarfs what I can do in the Avid.  And I can blend elements better, add filters to single clips only, rather than from a clip, and everything below that clip.  Composite modes right there on the timeline for many cool effects (not all broadcast safe, so beware). Building a composite shot, or funky transition is easy in FCP…a tad more involved and difficult with Avid.  As I said earlier, Adobe Premiere Pro does this well too.

7. The wide variety of plugins.  Let’s face it, there are simply a LOT of plugins available for FCP.  Enough free ones to keep you occupied and happy…and dozens more cheap ones.  A few spendy ones.  But really, A LOT of plugins.  Did I use them all? No, I have favorites, and I don’t rely on them a lot.  But when I need them, I know that I have a wide variety that I can choose from, give the look I want to make.  Avid has darn few, and of those few, they are EXPENSIVE. The only free ones are the ones built in.  There are no great free fan-made plugins for Avid.  FCP had lots of people doing this for free…for fun. FCP has a great and vast plugin community.

8. Organization of materials. This is big…so big that I had a tutorial DVD that covered all aspects of this topic. I am big on organization.  But the strength of this, the beauty of it, was also a curse. If you are new to FCP, or don’t know how it dealt with assets or  just weren’t paying attention, you could hose your project in a big way, or make life difficult down the road.  So it’s a gift, and a curse…to quote Monk.  FCP allowed for organizing footage in the project, and outside of the project, on the desktop level. It kept all tape imports and tapeless imports separated by project. And renders as well.  All captured/imported media was imported into the Capture Scratch folder, into project subfolders.  This made it really easy to find only the assets used by certain projects. I liked to make one folder per project, point FCP to that project for captures and renders, and make folders for audio assets, stills, graphics…everything.  So that all assets for one project were in one location. Easy to backup, easy to transfer…easy to delete.  The danger of the way FCP did things is that if you just grabbed a picture file, or audio file from your desktop and put it into the FCP project, the original file REMAINED on the desktop. So when you transferred the media to a drive for mobile editing, or to hand off, you might forget those odd stray files. So you really had to pay attention and be organized on the desktop level, and in the application. But this was a REALLY powerful way of doing things.

Adobe does this too…so that point is moot.

Avid doesn’t. Avid puts ALL imported assets, regardless of project, into one location. Or if you need to use multiple drives, into single folder locations on multiple drives.  And the media wasn’t accessable via the desktop level, all organization needed to be done inside the Media Composer itself.  I find this limiting.  But, it is just one way that Avid keeps track of everything, and VERY well.  There are power-user things you can do, like change the MXF folder names so that you keep multiple folders, separated out by project. But you should only do this if you know what you are doing, and know how Avid does things.

9. Exporting a Quicktime file with multiple channels of discreet audio.  Before MC6, this was something ONLY Final Cut Pro did. In fact, when I asked someone how to do this from Avid as DNxHD, they responded “it can’t. And that is the reason we have one FCP station, so that we can do just that.” But now, with MC 6, I can do that too. Isn’t as smooth as it is in FCP, but it is close, and will only improve.  Adobe PPro cannot do that…it has Mono, Stereo, and Dolby 5.1 options only. We’ll have to see if CS6 adds this ability.

10 – The ability to import only portions of tapeless media via Log and Transfer.  In Final Cut Pro you can import only portions of clips if you want.  Have a 1 hour clip of nothing, then 2 min of something happening?  Import only that.  Premiere Pro, being native only, does not do this. All or nothing. With Avid, you have to do a few tricks…extra steps.  Access via AMA, put your selects onto a timeline, and then transcode.  I guess that isn’t too bad, but not as slick as Log and Transfer.  And again, Premiere Pro doesn’t do this.

OK…eleven things.  I will also miss the ability to open multiple projects…and especially multiple sequences.

Avid and PPro have improved, and might now include something I used to only be able to do in FCP.  Either that or I simply only have 9 things.  Either way, I’m keeping the title the same…sounds better to say “my top 10 list” rather than “my top 9 list.”  Monk knows what I’m talking about.

Please feel free to add your favorite features you will miss in the comments section. Doesn’t need to be 10, but I am interested in what tricks other people do in FCP, that aren’t doable in other apps.

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The More Open Avid Media Composer 6.0

Nov 3
AVID

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I’m going to start out by saying that I was one of the beta testers of this version of Media Composer. One of a couple hundred actual end-users of the software. Editors from all walks of professional life who used the beta on some of our actual projects. Because it was a beta I only used it on non-time critical projects, but I did use it in real world application. Avid is showing a true commitment to professional editors by having the pros test every aspect of MC6 and provide feedback. Even on the UI. There were several instances when Avid conferenced-called us users and got our feedback on what we liked and didn’t like. What worked and didn’t work. And the feedback was almost instantaneous, as we’d have a new build to look at every week or two. They really listened to their base.

OK…that all said and done, let’s move onto the new features of Media Composer 6.0.

I will start first with what we all see when we first open up the application…the User Interface (UI). It has been updated from the old UI we have been using for a decade or two now, and it is pretty sleek. It is something we all got a taste of at the Avid Event in July (that I blogged about here), but at that time it wasn’t locked down. There were minor changes done since then…refinements to every part of the interface. Here, I’ll show you several pics, so you can see for yourself.

Here is a big picture of the grey interface.

And here is a pic of the black interface (what I use)

You can have it look the normal flat grey…or you can go very dark grey.

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You can choose one of 6 highlight colors (I like gold personally, and very dark). Missing are all the bin color options and various window color options, which I find refreshing. Mainly because I’d open up my in my assistant’s (or another editors) settings and be confronted with neon chaos. Avid is now keeping this simple. Some may like it, some may not. MC6_TimecodeReadout The timecode displays in the Composer window are green, like you’d see on a deck. This is not modifiable…which is fine by me (and the other editors on the beta). It is very readable, and stands out, without being obnoxious.

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There are bin highlight colors on the top bar, so you can see which bin is active. Note that the close/expand/minimize button are also colored when active, so they are easily spotted.

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Clip color. Instead of highlighting the whole clip in the bin with the color, there is a little box next to the clip that contains the color. And if you right-click on that, you can change the color to what you want…within a limited palette.

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And you can move that box indicating clip color to wherever in the bin you want.

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Meanwhile, on the timeline, the entire clip does show up as the color you gave it in the bin, making it easy to spot. And if you change the color in the bin, the color is instantly changed on the timeline as well. One thing you may notice with those above pictures…the bin has TABS.

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This is yet another idea that Avid has borrowed from FCP (because it is very useful), BIN TABS. Now instead of a SUPERBIN, which I personally despised because navigating between bins wasn’t easy, and the single click nature of it went against all my muscle memory of opening bins. So now you can have one bin that is several, just click back and forth on the tabs. This is great if you are working on a laptop, and also great if you are in the habit of opening lots of bins on your tower to access a variety of footage. And you can rearrange the order of the tabs too, by dragging them where you want. Sorry, no tabbed sequences. Avid is still limited to one sequence open at a time.

One big thing that I need to point out is that Avid didn’t do any radical changes. Meaning that they didn’t re-arrange buttons on us. They didn’t change the interface as drastically as Apple did with FCP-X. They know, as they got constant feedback from us editors, that we rely heavily on muscle memory in order to edit quickly. Start moving things and things go haywire, and we get grumpy (note the Smart Tool). And if you don’t like where some, or ALL of the buttons are, you can open the Command Palette and put whatever you want, wherever you want. The Smart Tool was a minor change that Avid added to MC 5, and that small change caused a lot of uproar within the Avid community. It was a good change, in my opinion, as it did offer an improved toolset (borrowing again from FCP). But Avid has learned that make too many drastic changes, and you risk angering your base. And really, why fix what isn’t broken? The interface works. If you don’t think so…change it to your hearts delight. The tools are there.

Alright, now let’s delve deeper into things, moving on to the 64-bit architecture that MC6 is built on. Now, what you won’t get with this is what you see with other 64-bit NLEs…like 8 layers of video with text and moving graphics and no need to render. Sorry, you won’t get that with this version of Media Composer. But what 64-bit does for this version of Media Composer is fix a lot of issues it had with previous versions. It enables the application to utilize more RAM, so that it can handle some of the routine tasks better. Like sluggish performance when you had multiple bins open, or bins with tons of footage. When scrolling on long, complex timelines. When keyframing or dealing with effects. 64-bit simply makes things faster…more responsive. Less waiting on our end. This means that I no longer press 15 keyboard combinations to complete a task and then 15-30 seconds later the Avid catches up with me. No, now it keeps pace with me. Scrolling on the timeline is quicker, zippier…no lag on long complex sequences. I can click on a clip, open the effects editor, make changes, and close the editor as quick as I can click. If you are new to Avid, this is something you won’t really notice. But if you are an old hand, you’ll see how 64-bit breathes new life into the application, making it able to work as fast as we can.

What 64-bit also opens the door for, hopefully, is background rendering and background transcoding. Those aren’t things available with this version of Media Composer. Those are just hopes that I have for future options. And I think they are possible.

I know what you are thinking…well, some of you anyway. Does 64-bit enhance Avid’s AMA? Meaning, can we now access footage via AMA in it’s native format, and edit that native format without loss of performance? Well, I did test this, and for many formats (like DVCPRO HD, XDCAM, AVCHD, ProRes and RED) direct AMA does work well. Far better than previous versions. So your edit times are greatly sped up because the need to transcode to Avid codecs isn’t always required. You can work natively with many professional formats, saving you hours of transcoding time. And even a few minutes of savings, multiplied by multiple edit bays, over a few days, adds up.

But some formats, such as H.264 from DSLR camera, AMA and working native isn’t a viable option for longer programs. It is quicker, at first. But add more and more clips, and it slows down. Transcoding is still a better option for that format.

Speaking of which…Avid has added a new codec. DNxHD 4444. Now they too have a full 4:4:4 codec. Alpha channel support isn’t quite there yet, but it will be soon.

AND, Avid Media Composer on the Mac can now encode to ProRes (Sorry, not available for Windows). Yup, all of the ProRes codecs are available…ProRes Proxy, ProRes LT, ProRes, ProRes HQ and ProRes 4444 (ProRes 4444 is available when your timeline is set to an RGB colorspace). You can encode to a ProRes Quicktime file when you do an export of your sequence, or, as you can see in the picture…

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…capture or encode to ProRes MXF.

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ProRes support is not limited to Quicktime, but available as MXF as well. So if you have ProRes QT media that you want to work with in the Avid, but you don’t want to transcode that footage to DNxHD as that will result in quality loss, or perhaps a gamma shift…you can either Fast Import it, or access via AMA and transcode as ProRes MXF. This causes the ProRes QT file to simply be re-wrapped as MXF…zero quality loss! How does that grab you? All that footage you captured while using FCP is available at full resolution in Avid MC6.

And Avid has expanded support for the RED and AVCHD formats as well. This is a clear sign that Avid is moving towards being more of an open application. Open to more workflows, more formats…and more hardware.

And remember when in July Avid announced that they’d be supporting third party hardware from AJA, Matrox, BlackMagic Design, MOTU and BlueFish? But they couldn’t say which specific models they’d be able to support? Well, I can now provide you with a full list…in a bit. I tested the AJA Kona LHi with Media Composer 6…and the first time I captured video with it I did a happy dance. Yup, I got up and danced about in my bay/garage. Here I was, capturing video into my Avid using an AJA card…and it WORKED! I did all sorts of capturing: HDCAM, HDCAM (using the Sony JH-3 deck), digibeta, betaSP, BetaSX (using the Sony J-30)…all very successfully. When you choose the VIDEO TOOL, the AJA Control panel opens up. If you have used this card with FCP, the interface is exactly the same…all the tools you had before with the Kona cards, are available here. One feature I rely on a lot with the Kona is the great clean upconverts I get with it. Upconverting BetaSP and Digibeta to 1080i HD are commonplace in my world. And the card still does that beautifully. And I can capture as 1:1, or 2:1, or DNxHD, or ProRes HQ MXF.

I didn’t test output, as I only had access to player decks. But rest assured, that is supported as well. So all the hardware can capture, and output…they aren’t limited solely to output.

This is a HUGE thing for Avid. This means that if you already own this hardware due to having a Final Cut Pro workstation…or several Final Cut Pro workstations, you can simply purchase Media Composer 6.0, install it, and run it on all the same hardware you did before. You heard me right…NO NEW HARDWARE. You can transition to Avid and still be able to capture tapes, output to tape, output to your broadcast and client monitors, without skipping a beat. So where Apple might have left you high and dry with the release of FCP-X, Avid throws you a line and lets you continue to work with the professional tools you need without major costs involved.

Now, what does this mean for the Avid hardware? Why should I buy a Nitris DX for the new discounted price of $5499 when i can get a Kona 3G and K-Box for under $3000? I thought of the same thing. Well, the selling point for the DX hardware (Nitris and Mojo) is that with them, you get several advantages:.

- HD-RGB capture through dual link
- DNxHD encoding (dual stream) Hardware encoding, built into the box
- AVC-Intra encoding (dual stream), hardware encoding, built into the box
- Both DNxHD and AVC-Intra encoders in the box at the same time
- Full frame stereoscopic (3D) capture/monitor/output
- Thin raster format support (meaning that it takes the burden of stretching out anamorphic footage to full screen off of the computer and shoulders the task itself)
- Dual live sync
- Always active analog and digital audio monitoring

The third party options have other limitations as well: LTC I/O isn’t supported (but RS-422 is), they cannot be used to perform audio punch-ins on tape, they don’t support full frame stereoscopic capture or output, don’t support ancillary data nor universal mastering. So if you need a high end Avid with all the options available, it is best to get the DX hardware. The third party cards work fine, they just don’t do everything.

OK, that list of supported hardware I promised? Here it is:

AJA: Kona 3, Kona 3G, Kona LHi, Kona LHe Plus and IO Express

MATROX: MXO2, MXO2 LE, MXO2 Mini, MXO2 Rack (and all the MAX versions as well)

BlackMagic Design: All current DeckLink, Multibridge, Intensity and UltraStudio models.

MOTU: HDX-SDI and HD Express

BlueFish: All models.

So we have a new UI, 64-bit architecture, ProRes encode, third party hardware IO support…and 3D support

Ah… 3D. If you are going to be working in 3D anytime soon, you will be working with an Avid Media Composer. It pretty much is the only option going now. Final Cut Pro? Sure, with the aid of a third party plugin…but FCP 7 is End of Life, so that will be short lived. And FCX doesn’t do 3D, so that is a dead end. Sure, you can use FCP 7 for some current 3D workflows, but it being discontinued means that it won’t advance with technology. And the current workflows can be a tad complicated. Adobe Premiere Pro? At this time it too will only do 3D with the help of third party plugins. And again, the workflow is a bit involved. So if you are going to be working with 3D, the clear choice is Avid Media Composer 6. It is the only NLE that makes it simple. Avid has 3D sewn up tight.

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Artist Color. With the acquisition of Euphonix, Avid now has a great color correction interface tool, the Artist Color. This works with all the built in Avid color correction tools, and interfaces with Resolve and Color as well. And it controls the Avid timeline for those keen on a tool to do that. And it is only $1500 to boot!

And I need to mention that with this release, Avid Symphony will be available as a software only option. And it too works with all the third party capture cards. How about them apples?

Finally, Avid has added a new feature that will greatly help those of us in the documentary world. The Avid Marketplace. This is an in-system portal to the Thought Equity Motion stock footage library, which allows you to download footage directly into the Avid…track that footage and the footage costs, and then order and download master footage that will then replace the lower resolution versions in your timeline. Avid isn’t limiting itself to Though Equity, it is just starting with them. We might soon see other stock footage libraries added to the Marketplace so that we have a wider variety of options. The Marketplace also enables customers to browse available audio and video plugins, so the won’t need to scour the web for them.

All in all I am very pleased with the current release. It might not have all the WHIZ BANG POW that people might have been expecting with the 64-bit architecture, but it does pack a punch. I was very pleased with the performance on the timeline when scrolling through footage, and when the system was able to keep pace with my keystrokes, no matter how fast I went, how many bins I had open and how big my timeline was. I like the fact that the UI has an updated look, but didn’t change where the buttons are, and didn’t change the editing workflow. I love that Avid now has tabbed bins. I liked how I could bring in my RED footage via AMA and work with the footage natively, without transcoding. I jumped for joy and did a happy dance when I was able to capture footage with my Kona card, meaning that I can transition back to Avid and retain all of my hardware. I like that I can fast-import all of my ProRes footage without losing one ounce of quality.

OH…and one more little trick that Avid has up it’s sleeve that isn’t in the press release, and only came out when I complained to an Avid employee at a recent Customer Advisory Board meeting. He informed me that Avid MC6 now allows the export of self contained Quicktime files with multiple channels of embedded audio. Mappable to the channels that you want. Meaning that I don’t need to resort to FCP or Quicktime Pro when I need to deliver that DNxHD Quicktime file with 16 channels of discreet audio. You can now do this directly from the Avid.

I give Avid MC6 a thumbs up.

OH…and to quote the great detective Colombo…”one more thing…” Avid Media Composer 6 on the Mac side is Mac OS 10.7 LION only, and Windows 7 only on the PC side. It won’t run on Snow Leopard or Windows Vista. So in an uncharacteristic move…but something I’m sure has to do with the 64-bit nature of the app…Avid software only works on the most current OS.

Pricing and Availability

New versions of Media Composer, Symphony and NewsCutter software will be available on November 15, 2011. Beginning with these releases, NewsCutter will be available for the same price as Media Composer, Symphony 6.0 will be available as a standalone software option and Nitris DX will be available as a standalone hardware option.

• Pricing for Media Composer 6.0 starts at $2499 USD. Upgrade pricing starts at $299 USD.
• NewsCutter 10 starts at $2499 USD. Upgrade pricing starts at $499 USD.
• Pricing for Symphony 6.0 starts at $5,999 USD. Upgrade pricing starts at $499 USD.
• Nitris DX starts at $5,499 USD.
• Pricing for Media Composer Academic version 6.0 starts at $295 USMSRP for educational institutions and students.
• Final Cut Pro (excluding Final Cut Pro X) users can purchase Media Composer with free online training to help them move from Final Cut Pro to Media Composer, for $1499 USD.

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FCP & THE FUTURE

Sep 27
AVID, EDITING, FCP, Premiere

First, I’d like to point out two excellent articles about FCP-X and the future of post. First, a blog post by Oliver Peters, and then a Creative Cow Article by Walter Biscardi.  Both very good and in depth.

OK, now on to me.

I finally downloaded the FCP-X trial and explored the application for a full day. Prior to this, I used it briefly for two hours. But now, while spending all day trying to make something with it, I discovered that I disliked  just about everything about it.  Every minute I spent using it made it worse because it was backwards from the way I like to work.  But I guess that is how it is designed…to be unlike any other NLE, and to do things very differently.  But is the different way better?  Not for me. Am I too tied to TRACKS?  Maybe. To tied to two monitors when working?  Maybe. Dislike that I needed the Skimmer on to view footage in my EVENT, but that meant that the Skimmer would be on in the timeline too, and every time I moved the mouse, I’d be hit with a barrage of hyper fast audio? Definitely.

I had a list of all the issues I had with FCP X, and I was going to gripe about every one, but then my blog went down for five days giving me time to think about things and I’m not going to post another rant.  I am only going to say that I will not be using FCP X in the forseeable future.  Why?  Well, it doesn’t solve any post issues that I currently need solving, and the whole reason why I moved to Final Cut Pro in the first place was that it solved a big post issue I was facing

You see, I started this blog many many years ago, April 2005 to be exact, when I made my leap from Avid Media Composer to Final Cut Pro.  I had been using FCP for a couple years before that (starting with FCP 3) on smaller side projects, like actor demo reels, a handful of short films, a couple of corporate videos.  But I didn’t think it was quite right for me to use on broadcast work…even though FCP 3 was enabled to do this with the RT Mac and Cinewave hardware cards.  It wasn’t until FCP 4.5 came out with it’s native workflow with DVCPRO HD that it caught my attention.

See, I was working at the time on a National Geographic series that was shot with the Varicam to tape at 23.98…720p 23.98.  But the Avid Meridians that we were using couldn’t deal with that format…they were SD only…so we dubbed all the footage to DV tape and offlined that way.  And then when the time came to online, we were faced with a big issue…The Avid Adrenaline that we were onlining with didn’t do 720p…only 1080.  So we needed to upconvert everything, and deal with the 29.97 to 23.98 frame rate difference, and that was complicated, and costly.  We went over budget by just over a hundred grand for 9 episodes.  Not good.

Shortly thereafter I was asked to edit a History Channel series on the Mexican American War…and the producer wanted to shoot with the Varicam.  I was hesitant, given my recent experience.  And while Avid did release an update shortly AFTER our online to allow for 720p onlines…I had just been to a LAFCPUG meeting where I saw FCP 4.5 demo’d showing how it could capture DVCPRO HD from tape natively.  No offline/online…it was online from the start.  And it was 720p…23.98.  Final Cut Pro offered a solution to a post production issue I needed solving.  So I leapt on it.  Then we were going to also try to shoot with the new Panasonic P2 cameras as b-roll…and FCP was the only NLE to actually work with that format as well…so it was a no brainer.  (If you want to see my experiences with that, dig into the archives).

So…with the release of FCP-X and how Apple seems to have changed the way it feels editors should work…it doesn’t offer any solutions to any post workflow needs I have.  In fact, it actually lacks many features I need for the type of work I do. Other than being able to string pictures together to tell a story, and make the audio sound decent and picture look OK…it is missing everything I need to master for broadcast.  You know the list…no OMF for audio mixing, no output to a broadcast monitor for color grading, no ability to export to Color or Resolve for grading, no way to export multi-channel audio that I need (oh, wait, with the update I now have ROLES…), and on and on.

So, instead of trying to make it work…or wait for it to eventually work…I will be looking at the alternatives.  Going back to Avid Media Composer…and exploring Adobe Premiere Pro…both of which are making advances yet retaining the basic editing methodology that editors rely on to edit quickly, and concentrate on the creative and not the technical. They solve the post issues that I am currently faced with.

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BUILDING CUSTOM TRANSITIONS IN AVID MC

Sep 15
AVID, EDITING

I made a quick tutorial in response to someone asking in a forum “Are there any free plugins for Avid for flash frame or blur dissolves? I don’t have Boris…”

That tutorial can be found here.

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AVID MC, FRAME RATE CONVERSION AND COLOR

Sep 12
AVID, EDITING, FCP

OK, I can finally come up for air.  August was a VERY busy month for me.  On top of my regular day job, I took on two side jobs (after hours work).  One was really easy…online a 23 min reality show.  That was straightforward and I was able to do it in two four-hour nights.

But the other one…well, that was a doozie. It’s the one I blogged about last time…the one that required the DNxHD Quicktime with 12 channels of embedded audio.  That wasn’t the only tricky part. The show, that was edited at 23.98, needed to be delivered at 29.97.  This was easy, actually.  Because of MIX AND MATCH (available since Avid MC 4) I could easily convert the timeline and have it look right.  We were given the uprezzed project (they edited low res, DNxHD36 from XDCAM EX, uprezzed to DNxHD175) as 23.98.  Then I would open that project, and remove all the matte graphics…all the lower thirds and other keyable graphics they had in the project.  Because while I can convert the media to 29.97, mattes won’t.

I put the prepped sequence in a new bin.  Then created a 1080i59.94 (29.97) project, and dragged the bin into it.  I then opened the bin, and double clicked on the sequence.  I was prompted with a message stating “This sequence is of a different frame rate than the project.  Would you like to convert it to 29.97?” Why yes, I would!  So it did.  When we tried this with the mattes in the sequence, it said “whoa whoa whoa…I can’t do that.  You have matte graphics in here!”  (I’m paraphrasing)

Now, when I did this, the timecode was way off.  I mean, the original sequence was 48:00:00, but the converted sequence was over an hour long.  In looking at the sequence, stepping through frame by frame, I noted that several timecode numbers were missing.  At first every 5th number, so I was missing 5, 10, 15, 20, 25 and 00.  But then later, I was missing 1, 6, 12, 18, 24.  Really odd.  To correct this I loaded the sequence into the Source monitor, made a new sequence and just cut in the old sequence into the new one.  That fixed things.  We were back to picture ending at 1;48;00;00.

But what caused that? Well, it appears to be because they cut with a 23.98 Drop Frame timeline. Wait…what? 23.98 DROP FRAME timeline?  But 23.98 is a non-drop frame only format…right?  Well, yes.  On tape, and with QT files, 23.98 is non-drop only.  But apparently Avid MC 5 (not sure about earlier versions) allow you to have 23.98 drop frame sequences.  I’m guessing they do this to allow you to cut to a proper drop frame time for delivery.  Clever.  But, it does have that small hiccup of an issue.  Figured that workaround though…

OK, the frame rate conversion was done. And it was delivered in high resolution, all I need to do now is color correct it.  Yes, I could do it in Avid MC, but I don’t that much time, and I am a tad rusty with color correcting in Avid MC, and I really like the control I have with Color…so…I thought I’d go with Color. But, I cannot SEND TO Color like I can with FCP.  So, what did I do?

Simple.  I exported a Quicktime file from Avid MC 5.5…encoded as ProRes 422 (Because Color doesn’t work with DNxHD).  At first I tried exporting as DNxHD and then converting to ProRes with Compressor, but when I did that, I got the famous gamma shift.  But I found if I exported directly to ProRes (something that requires FCP be installed on the system) I didn’t get that gamma shift.  So I exported the QT file, and then I exported an EDL.  What made that easy is that all the video was on one layer.  Well, after I prepped the cut and moved things to one layer.  And then I launched Color and imported the EDL into Color. When you choose the option to use it as a “cut list,” Color then knows that there’s a media file that this references. So it asks for the path to the QT export.  So I selected the EDL, the path to the QT file, chose settings for 1920×1080 29.97, and clicked OK.

And Color imported the

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