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Bug fixes and code tweaks
2014-11-15 ⚑games ⚑news
gravehands Necromancy now correctly respect divine grace. HEAL Kaido now requires and uses the same amount of Kai energy. HIGHLEAP Shindo Swashbuckling will no longer bring following players into the sky. The SPEED defence now correctly resets it enacting timer if sipped multiple times. BOMBS Pranks now more accurately portray their multiple nature upon creation. ARC Chivalry can no longer be done while paralysed or bound. GIGUE
Bug fixes and code tweaks
2014-11-15 games ⚑news
gravehands Necromancy now correctly respect divine grace. HEAL Kaido now requires and uses the same amount of Kai energy. HIGHLEAP Shindo Swashbuckling will no longer bring following players into the sky. The SPEED defence now correctly resets it enacting timer if sipped multiple times. BOMBS Pranks now more accurately portray their multiple nature upon creation. ARC Chivalry can no longer be done while paralysed or bound. GIGUE
Bug fixes and code tweaks
2014-11-15 ⚑games news
gravehands Necromancy now correctly respect divine grace. HEAL Kaido now requires and uses the same amount of Kai energy. HIGHLEAP Shindo Swashbuckling will no longer bring following players into the sky. The SPEED defence now correctly resets it enacting timer if sipped multiple times. BOMBS Pranks now more accurately portray their multiple nature upon creation. ARC Chivalry can no longer be done while paralysed or bound. GIGUE

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