Http://api.jquery.com/queue/ api.jquery.com2013-03-08⚑enterprise http://api.jquery.com/queue/ newcolor background blue; p color red; style script src http code.jquery.com jquery.latest.js script head body p The queue length is span span p div div script var div div ; function runIt div.show slow ; div.animate left 200 ,2000 ; div.slideToggle 1000 ; div.slideToggle fast ; div.animate left. 200 ,1500 ; div.hide slow ; div.show 1200 ; div.slideUp normal , runIt ; function showIt var n div.queue fx ; span.text n.length ;
Efficient javascript. dev.opera dev.opera.com2012-11-25⚑music http://dev.opera.com/articles/view/efficient-javascript/?page=all newcolor 39;; 39; 39;border 39; newBorder 39;; 39;; if typeof posElem.style.cssText. 39;undefined 39; posElem.style.cssText newStyle; else posElem.setAttribute 39;style 39;,newStyle ; Trading smoothness for speed As a developer, it is tempting to make an animation run as smoothly as possible, by using short timeouts, and small changes. For example, animated motion could be done using a 10ms interval, that moves an element 1 pixel
Http://api.jquery.com/queue/ api.jquery.com2013-03-08⚑enterprisehttp://api.jquery.com/queue/ newcolor background blue; p color red; style script src http code.jquery.com jquery.latest.js script head body p The queue length is span span p div div script var div div ; function runIt div.show slow ; div.animate left 200 ,2000 ; div.slideToggle 1000 ; div.slideToggle fast ; div.animate left. 200 ,1500 ; div.hide slow ; div.show 1200 ; div.slideUp normal , runIt ; function showIt var n div.queue fx ; span.text n.length ;
Efficient javascript. dev.opera dev.opera.com2012-11-25⚑musichttp://dev.opera.com/articles/view/efficient-javascript/?page=all newcolor 39;; 39; 39;border 39; newBorder 39;; 39;; if typeof posElem.style.cssText. 39;undefined 39; posElem.style.cssText newStyle; else posElem.setAttribute 39;style 39;,newStyle ; Trading smoothness for speed As a developer, it is tempting to make an animation run as smoothly as possible, by using short timeouts, and small changes. For example, animated motion could be done using a 10ms interval, that moves an element 1 pixel