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'Opengl' web sites

www.opengl.org
Opengl.org
2013-03-08
opengl .org Main Page From opengl .org Jump to navigation, search Welcome to the opengl Wiki. This Wiki is a collection of information about opengl , as well as frequently asked questions about opengl and its API. Tutorials are also welcome and can be hosted on this Wiki. Contributions on this wiki are open to the public, you only need to create a user account. We ask that you please respect the content on this wiki and post only
Opengl discussion and help forums
opengl Discussion and Help Forums The Industry Foundation for High Performance Graphics from games to virtual reality, mobile phones to supercomputers Home Documentation About opengl 4.5 opengl Shading Language About opengl Extensions opengl Registry Spec Feedback opengl 4 Reference Pages opengl 3.3 Reference Pages opengl 2.1 Reference Pages OS Platform Implementations opengl Books Coding Resources opengl SDK FAQs Sample Code
Opengl shading language
opengl Shading Language The Industry Foundation for High Performance Graphics from games to virtual reality, mobile phones to supercomputers Home Documentation About opengl 4.5 opengl Shading Language About opengl Extensions opengl Registry Spec Feedback opengl 4 Reference Pages opengl 3.3 Reference Pages opengl 2.1 Reference Pages OS Platform Implementations opengl Books Coding Resources opengl SDK Getting Started opengl Registry
www.khronos.org
Webgl. opengl es 2.0 for the web
2014-11-12 ⚑news ⚑tech
opengl ES 2.0 for the Web Skip to Content English Login Members Adopters Implementers The Khronos Group. a non.profit industry consortium to develop, publish and promote open standard, royalty.free media authoring and acceleration standards for desktop and handheld devices, combined with conformance qualification programs for platform and device interoperability. Connecting Software to Silicon Developers Overview Registry Bug
Opengl es. the standard for embedded accelerated 3d graphics
opengl ES. The Standard for Embedded Accelerated 3D Graphics Skip to Content English Login Members Adopters Implementers The Khronos Group. a non.profit industry consortium to develop, publish and promote open standard, royalty.free media authoring and acceleration standards for desktop and handheld devices, combined with conformance qualification programs for platform and device interoperability. Connecting Software to Silicon
Lazy foo productions. opengl tutorials
2013-03-21 ⚑games ⚑news
opengl Tutorials Lazy Foo Productions SDL Forums SDL Tutorials Articles opengl Tutorials opengl Forums News FAQs Games Contact Donations Introduction to opengl Graphics Programming Last Updated 12 21 12 opengl is a powerful cross platform graphics API. With opengl , you can get hardware accelerated 2D and 3D rendering. This tutorial set was made to give beginners a head start by going through the basics of opengl usage. For this
Lazy foo productions
opengl Tutorials opengl Forums News FAQs Games Contact Donations Articles Last Updated 12 21 12 These articles are here to supplement the tutorials. They cover the more theoritical stuff you can t really cover in a step by step tutorial. Table of Contents Starting out on Game Development Writing Readable Code Pixels Game Loops Pinpointing a Crash State Machines Multiple Source Files What is AI. Making a Level Editor opengl Math
en.wikibooks.org
Opengl programming. wikibooks, open books for an open world
2013-02-12 ⚑books ⚑tech
opengl Programming. Wikibooks, open books for an open world opengl Programming From Wikibooks, open books for an open world The latest reviewed version was checked on 21 November 2012. There are template file changes awaiting review. Jump to navigation, search Welcome to the opengl Programming book. opengl is an API used for drawing 3D graphics. opengl is not a programming language; an opengl application is typically written in C
Sdl wikibooks, sammlung freier lehr., sach. und fachb cher
opengl Events Tastatur Maus Joystick CD.Rom Audio Timer Fensterdekor Threads Bearbeiten SDL in anderen Sprachen Sprites, C.Beispiel Python.Beispiele Bearbeiten Erg nzungen SDL.Gfx. Linien, Punkte, Oberfl chen zoomen rotieren SDL.Image. Bilder in vielen Formaten laden SDL.Net. Netzwerkverbindungen mit SDL SDL.Ttf. Fonts laden und Text ausgeben noch nicht Fertig Bearbeiten Abstellkammer SDL MausMeinung SDL JoystickMeinung Von http
borkware.com
Opengl at the ranch
2006-11-19 ⚑books
opengl at the Ranch opengl at the Ranch Borkware Rants opengl at the Ranch or, Hey Rocco, watch me pull a rabbit out of my hat. By Mark Dalrymple on November 10, 2006. The Big Nerd Ranch has recently introduced an opengl Class. I travelled to Atlanta in September of 2006 for the first running of the class. It been a couple of months since I returned home, and I m still impressed. First a disclaimer. I ve written a book with the
Borkware
opengl at the Ranch, some scribblings about my week at the Big Nerd Ranch taking their opengl course. November 10, 2006 Faux Collection Class Subclassing, a new Guest Rant from AgentM. March 16, 2006 Attention A spammer has been sending spam with borkware.com return addresses. They are not coming from us. July 17, 2005 Come to the next Big Nerd Ranch Core Mac OS X Bootcamp, June 13.17, with MarkD at the helm. March 14, 2005 Second
nehe.gamedev.net
Nehe productions. everything opengl
2013-03-13 ⚑tech ⚑games
opengl HOME TWITTER FACEBOOK RSS ATOM FORUM MESA 9.0 RELEASED WITH opengl 3.1 SUPPORT by kazade, posted at Oct. 9, 2012, 9 54 a.m. Mesa, the Open Source opengl implementation has released a new major version which includes support for opengl 3.1. The release announcement can be found here. Although Mesa works on multiple platforms, including Windows, it on open source operating systems like Linux where it is most important. On
Nehe productions bitmap fonts
opengl program, turn on blending then map the text onto the screen. But this is time consuming, the final result usually looks blurry or blocky depending on the type of filtering you use, and unless your image has an alpha channel your text will end up transparent blended with the objects on the screen once it mapped to the screen. If you ve ever used Wordpad, Microsoft Word or some other Word Processor, you may have noticed all
Nehe productions outline fonts
opengl , complete with proper normals so the characters light up really nice when light shines on them. A small note, this code is Windows specific. It uses the wgl functions of Windows to build the font. Apparently Apple has agl support that should do the same thing, and X has glx. Unfortunately I can t guarantee this code is portable. If anyone has platform independant code to draw fonts to the screen, send it my way and I ll
Opengl.tutorial.org. tutorials for modern opengl 3.3
2015-05-10 ⚑tech
opengl .tutorial.org. Tutorials for modern opengl 3.3 Tutorials for modern opengl 3.3 Skip to content HomeBasic opengl Tutorial 1 Opening a windowTutorial 2 The first triangleTutorial 3 MatricesTutorial 4 A Colored CubeTutorial 5 A Textured CubeTutorial 6 Keyboard and MouseTutorial 7 Model loadingTutorial 8 Basic shadingIntermediate TutorialsTutorial 9 VBO IndexingTutorial 10 TransparencyTutorial 11 2D textTutorial 12 opengl
download.java.net
Http://download.java.net/media/jogl/jogl-2.x-docs/com/sun/opengl/util/texture/textureio [..]
2016-01-09
opengl .util.texture Class TextureIO java.lang.Object com.sun. opengl .util.texture.TextureIO Direct Known Subclasses AWTTextureIO public class TextureIOextends Object Provides input and output facilities for both loading opengl textures from disk and streams as well as writing textures already in memory back to disk. The TextureIO class supports an arbitrary number of plug.in readers and writers via TextureProviders and
Mdash; java.net
opengl ESDemo APIsDescriptionView Run JSR 239 opengl ES JSR 239 defines the Java programming language bindings for two APIs, opengl for Embedded Systems opengl ES and EGL. opengl ES is a standard API for 3D graphics, a subset of opengl , which is pervasive on desktop computers. EGL is a standard platform interface layer. Both opengl ES and EGL are developed by the Khronos Group http khronos.org opengl es. While JSR 184 which is
Http://openjdk.java.net/groups/2d/
opengl code.There is a still significant but lesser amount of code that is specific to X11 or Win32 GDI. But here for brevity we just point out the shared locations. These all are under src share. The Java classes are located corresponding to the package hierarchy. E.g. java.awt.Graphics2D is in src share classes java awt Graphics2D.java Implementation non.public classes are generally in a package starting with sun. E.g. src share
Sdl and opengl
2013-02-16 ⚑books
opengl Site MapHome Books Articles Software Contact Blog SDL opengl Article Introduction Setting Up SDL in Xcode Initializing SDL Creating the opengl Draw Context Timers SDL Event Loop Cleaning Up PDF Version Source Code Xcode 4.1 Project Me and Mark Publishing SDL and opengl Author Mark Szymczyk Last Update September 19, 2012 This article provides an introduction to the Simple DirectMedia Library SDL and using it for opengl
Me and mark publishing
opengl Context in SDL 2 June 18th, 2013 Filed under opengl , SDL. 5 comments SDL 2.0 has been released, which changes the way you create opengl contexts. This post details the changes so you can convert your old SDL opengl code to SDL 2. If you are new to SDL and opengl , you should also read my SDL and opengl article, as that article covers some topics that aren 8217;t covered hellip; GL QUADS Replacement January 24th, 2013 Filed
dev.processing.org
Bugzilla.processing bug 166. get jogl opengl working with applets
2013-02-14
opengl working with applets FAQ Cover Build Source Bugs Reference Libraries Tools The bugs database has moved here. Bug 166 get jogl opengl working with appletsLast modified 2006.04.14 04 56 Project processing trash Version unspecified Component android book core libraries pde reference tools web Status RESOLVED Resolution FIXED. Priority P2 Severity normal Platform All OS All Windows Mac OS Linux Other Reporter fry Assigned To
Bugzilla.processing bug 176. implement depth sorting for triangles to fix [..]
opengl FAQ Cover Build Source Bugs Reference Libraries Tools The bugs database has moved here. Bug 176 implement depth sorting for triangles to fix rendering issues with transparent objects in P3D and opengl Last modified 2009.02.19 19 20 Project processing trash Version unspecified Component android book core libraries pde reference tools web Status ASSIGNED Resolution. Priority P3 Severity enhancement Platform All OS All Windows
Processing.org
opengl integration for accelerated 3D For GNU Linux, Mac OS X, and Windows Projects run online or as double.clickable applications Over 100 libraries extend the software into sound, video, computer vision, and more.. Well documented, with many books available To see more of what people are doing with Processing, check out these sites Processing Wiki Processing Discussion Forum OpenProcessing Studio Sketchpad
Opengl discussion and help forums
opengl Discussion and Help Forums The Industry Foundation for High Performance Graphics from games to virtual reality, mobile phones to supercomputers Home Documentation About opengl 4.5 opengl Shading Language About opengl Extensions opengl Registry Spec Feedback opengl 4 Reference Pages opengl 3.3 Reference Pages opengl 2.1 Reference Pages OS Platform Implementations opengl Books Coding Resources opengl SDK FAQs Sample Code
Lazy foo productions. opengl tutorials
2013-03-21 games ⚑news
opengl Tutorials Lazy Foo Productions SDL Forums SDL Tutorials Articles opengl Tutorials opengl Forums News FAQs Games Contact Donations Introduction to opengl Graphics Programming Last Updated 12 21 12 opengl is a powerful cross platform graphics API. With opengl , you can get hardware accelerated 2D and 3D rendering. This tutorial set was made to give beginners a head start by going through the basics of opengl usage. For this
Lazy foo productions
opengl Tutorials opengl Forums News FAQs Games Contact Donations Articles Last Updated 12 21 12 These articles are here to supplement the tutorials. They cover the more theoritical stuff you can t really cover in a step by step tutorial. Table of Contents Starting out on Game Development Writing Readable Code Pixels Game Loops Pinpointing a Crash State Machines Multiple Source Files What is AI. Making a Level Editor opengl Math
nehe.gamedev.net
Nehe productions. everything opengl
2013-03-13 ⚑tech games
opengl HOME TWITTER FACEBOOK RSS ATOM FORUM MESA 9.0 RELEASED WITH opengl 3.1 SUPPORT by kazade, posted at Oct. 9, 2012, 9 54 a.m. Mesa, the Open Source opengl implementation has released a new major version which includes support for opengl 3.1. The release announcement can be found here. Although Mesa works on multiple platforms, including Windows, it on open source operating systems like Linux where it is most important. On
Nehe productions bitmap fonts
opengl program, turn on blending then map the text onto the screen. But this is time consuming, the final result usually looks blurry or blocky depending on the type of filtering you use, and unless your image has an alpha channel your text will end up transparent blended with the objects on the screen once it mapped to the screen. If you ve ever used Wordpad, Microsoft Word or some other Word Processor, you may have noticed all
Nehe productions outline fonts
opengl , complete with proper normals so the characters light up really nice when light shines on them. A small note, this code is Windows specific. It uses the wgl functions of Windows to build the font. Apparently Apple has agl support that should do the same thing, and X has glx. Unfortunately I can t guarantee this code is portable. If anyone has platform independant code to draw fonts to the screen, send it my way and I ll
Me and mark publishing
opengl Context in SDL 2 June 18th, 2013 Filed under opengl , SDL. 5 comments SDL 2.0 has been released, which changes the way you create opengl contexts. This post details the changes so you can convert your old SDL opengl code to SDL 2. If you are new to SDL and opengl , you should also read my SDL and opengl article, as that article covers some topics that aren 8217;t covered hellip; GL QUADS Replacement January 24th, 2013 Filed
www.khronos.org
Webgl. opengl es 2.0 for the web
2014-11-12 news ⚑tech
opengl ES 2.0 for the Web Skip to Content English Login Members Adopters Implementers The Khronos Group. a non.profit industry consortium to develop, publish and promote open standard, royalty.free media authoring and acceleration standards for desktop and handheld devices, combined with conformance qualification programs for platform and device interoperability. Connecting Software to Silicon Developers Overview Registry Bug
Opengl es. the standard for embedded accelerated 3d graphics
opengl ES. The Standard for Embedded Accelerated 3D Graphics Skip to Content English Login Members Adopters Implementers The Khronos Group. a non.profit industry consortium to develop, publish and promote open standard, royalty.free media authoring and acceleration standards for desktop and handheld devices, combined with conformance qualification programs for platform and device interoperability. Connecting Software to Silicon
Lazy foo productions. opengl tutorials
2013-03-21 ⚑games news
opengl Tutorials Lazy Foo Productions SDL Forums SDL Tutorials Articles opengl Tutorials opengl Forums News FAQs Games Contact Donations Introduction to opengl Graphics Programming Last Updated 12 21 12 opengl is a powerful cross platform graphics API. With opengl , you can get hardware accelerated 2D and 3D rendering. This tutorial set was made to give beginners a head start by going through the basics of opengl usage. For this
Lazy foo productions
opengl Tutorials opengl Forums News FAQs Games Contact Donations Articles Last Updated 12 21 12 These articles are here to supplement the tutorials. They cover the more theoritical stuff you can t really cover in a step by step tutorial. Table of Contents Starting out on Game Development Writing Readable Code Pixels Game Loops Pinpointing a Crash State Machines Multiple Source Files What is AI. Making a Level Editor opengl Math
en.wikibooks.org
Opengl programming. wikibooks, open books for an open world
2013-02-12 books ⚑tech
opengl Programming. Wikibooks, open books for an open world opengl Programming From Wikibooks, open books for an open world The latest reviewed version was checked on 21 November 2012. There are template file changes awaiting review. Jump to navigation, search Welcome to the opengl Programming book. opengl is an API used for drawing 3D graphics. opengl is not a programming language; an opengl application is typically written in C
borkware.com
Opengl at the ranch
2006-11-19 books
opengl at the Ranch opengl at the Ranch Borkware Rants opengl at the Ranch or, Hey Rocco, watch me pull a rabbit out of my hat. By Mark Dalrymple on November 10, 2006. The Big Nerd Ranch has recently introduced an opengl Class. I travelled to Atlanta in September of 2006 for the first running of the class. It been a couple of months since I returned home, and I m still impressed. First a disclaimer. I ve written a book with the
Sdl and opengl
2013-02-16 books
opengl Site MapHome Books Articles Software Contact Blog SDL opengl Article Introduction Setting Up SDL in Xcode Initializing SDL Creating the opengl Draw Context Timers SDL Event Loop Cleaning Up PDF Version Source Code Xcode 4.1 Project Me and Mark Publishing SDL and opengl Author Mark Szymczyk Last Update September 19, 2012 This article provides an introduction to the Simple DirectMedia Library SDL and using it for opengl
Mdash; java.net
opengl ESDemo APIsDescriptionView Run JSR 239 opengl ES JSR 239 defines the Java programming language bindings for two APIs, opengl for Embedded Systems opengl ES and EGL. opengl ES is a standard API for 3D graphics, a subset of opengl , which is pervasive on desktop computers. EGL is a standard platform interface layer. Both opengl ES and EGL are developed by the Khronos Group http khronos.org opengl es. While JSR 184 which is

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